L-Star

Back to Weapons The L-Star is a Laser LMG that utilizes a heated core from firing it to expel powerful projectiles and blasts, it regenerates ammo from the A.R.C Blade and Raikiri being used to attack enemies while powered on.

Statistics
Damage : 40 Magazine Capacity : 100 Reserve Capacity : 300 (Base), 600 (Backpack) Rate of Fire : 750 RPM, 0.08 Seconds per shot Penetration Power : 105% Headshot Multiplier : 135% Bullet Spread : 2 Bullet Velocity : 1600 Bullet Fall-Speed : None Bullet Damage Fade : 50% (Raw/Under Default) Unique Trait (Heated Core) : Firing the L-Star generates heat up to a total of 100%, If the player stops firing the weapon before the heat reaches critical levels (beeping noises can be heard when heat is critical) then the weapon will have a rough 0.65 seconds of downtime via the cooling animation. However if the player stops firing when the weapon reaches critical levels they can utilize the Secondary Fire that shoots 4 Heat imbued lasers that deal 40 damage each that cost Heat instead of ammo. Weapon Ability will do an extremely high damage blast in front of the player in a 180 degree cone that reaches a short distance and blasts the player back hard, followed by a long cooldown animation that the player must anticipate before using this powerful attack. Hitting enemies with the Red Lasers (Primary Fire) will stun them for a brief period of time. Despite being a Power Automatic weapon, the L-Star does not slow Kit down while being held.

Controls
Primary Fire : Fires the weapon. Secondary Fire : Fires Heat Lasers. (Requires heat to fire) Weapon Ability : Expels all Heat as a burst of damage. (Requires critical Heat) Reload : Reloads the L-Star.

Lore
This section is for the In-game Lore Files from the HUB. They can be considered spoilers if you have yet to unlock them for yourself. The L-Star "I've heard rumours about this thing going around, The L-Star. Wonderful piece of technology that I'm glad is now in my hands, don't know who to thank for it but I am more than grateful." "This hulk expels high density lasers that penetrate most soft body targets with ease and leave them writhing in pain if it doesn't kill them, making them flinch over and over from it. The only big issue is that I'm going to have to watch the overheat, if it gets too hot it'll enter an automatic cooldown state, I can't do much with it when its shaking like that, I best take care to be ready for the small cool down when I stop firing too." "If I stop firing the L-Star at a very specific heat level it doesn't automatically vent its heat, I've found that I can use this to blast a huge heat wave of energy in front of me and obliterate almost anything standing in close range, the blast back however is something I should account for." "I can use the Heat from the L-Star to fire heat powered quad lasers, they don't have as much stopping power as the red lasers but they don't take any charge from the battery either, it's basically free fire power." "Hitting things with my A.R.C Blade or Blocking damage in it's powered up state generates a feedback loop that feeds the dead L-Star batteries with new life. I guess you could technically call it infinite ammo, if I'm willing to put the effort in."