Geara Karme-H

Back to Weapons Formly known as The Geara Karme before being updated in 0.4472 The Geara Karme-H is a Personal Defence Weapon (PDW), designed specifically for Kitsune Wilde, just like with the S.I.S Fenic and the A.R.C Blade.

Statistics
Damage : 14 (Normal), 25x3 (Tri Wave Shot), 25x5 (Infinity Wave Shot) Magazine Capacity : 60+2 Reserve Capacity : 300 (Base), 600 (Backpack) Rate of Fire : 1070 RPM, 0.056 Seconds per shot, 600x3 (Tri Wave Shot), 0.1 Seconds per shot (Tri Wave Shot), 600x5 (Infinity Wave Shot), 0.1 Seconds per shot (Infinity Wave Shot) Penetration Power : 130% Headshot Multiplier : No Bonus Bullet Spread : 2.5 (Normal), Pre-Determined (Tri Wave Shot), Pre-Determined (Infinity Wave Shot) Bullet Velocity : 1700 (Normal), 500 (Tri Wave Shot), 500 (Infinity Wave Shot) Bullet Fall-Speed : 0.002 Bullet Damage Fade : 110% (Normal), 80% (Tri Wave Shot), 80% (Infinity Wave Shot) Unique Trait (Infinity Mode) : Weapon Ability toggles Infinity Mode, while active all shots are free and don't cost ammo to use, Reloading from Empty will reduce a portion of the cooldown while Infinity Mode is off and on cooldown.

Controls
Primary Fire : Fires the gun. Secondary Fire : Fires a Tri Wave Shot on a pre-determined path. Fires an Infinity Wave Shot on a pre-determined path with Infinity Mode on. Weapon Ability : Toggles Infinity Mode On/Off. Reload : Reloads the weapon, If reloaded while empty, get a small boost to Infinity Modes cooldown.

Lore
This section is for the In-game Lore Files from the HUB. They can be considered spoilers if you have yet to unlock them for yourself. Geara Karme-H "A weapon formly known as the Geara Karme or Snake Eyes, it was recently improved by the company I work for into the Karme-H varient. This varient uses slightly higher caliber rounds and a bit more stopping power without sacrificing the rate of fire or even the recoil, the bullets still have the inversed resistance to impacts and even has the projectile split into 2 and go through whatever organic target I hit." "Holding the trigger down tightly interlocks a mechanism in the barrel, after a very short time the weapon starts firing 3 rounds at a time in a Helix pattern straight forward. This is incredible for firing at enemies that are far away as the projectiles weave back and forth incredibly quickly to hit big groups." "Racking the Bolt when the Percentage counter is at 100% activates some sort of mechanism inside of the weapon, shooting after the mechanism is active doesn't use up any of my ammo, practically giving the weapon infinite ammo for a time. The more I fire it the faster the percentage goes down after it's active though, so I need to watch that before I start using up my normal ammo instead." "Using the interlocking mechanism while this mechanism is active produces much more projectiles in an infinity pattern instead though it does cost quite a bit of the percentage to use. Reloading the weapon from empty and pulling the bolt back to chamber the bullets recharges the percentage a fair bit too while I'm not using it."